가이드
일부러 소수만 다룹니다. S-GAME이 이미 공개했지만 실전에서 익혀야 하는 내용만 담습니다.
Sha-Chi explained
The single resource that governs both offence and defence in Phantom Blade Zero, and the swap trick that refills it.
Difficulty modes compared
Wayfarer, Pathbreaker, Hellwalker and 66 Days — what actually changes, and when 66 Days unlocks.
Weapons, Phantom Edges and the Reforging Talisman
How the 55-weapon arsenal is structured, why blunt matters, and how to respec without punishing yourself.
What we actually know before launch
A plain list of what S-GAME has confirmed, what the press has reported, and what nobody knows yet.
Regions and endings explained
Eight handcrafted regions and eight possible endings — what S-GAME has confirmed about the structure of Phantom Blade Zero, and what nobody can say yet.