Main weaponOfficially confirmed
Drunken Sword· 醉剑
A swaying, staggering strike style that trades straight damage for survivability.
What it does
Official coverage describes it building "drunken energy" that staggers enemies and improves Soul's evasiveness. It is the clearest example so far of a weapon that changes how you defend rather than how hard you hit.
Behaviour tags
Evasive
How you get it
Not stated publicly.
Stats
Deliberately emptyNo damage, scaling or weight values for Drunken Sword have been published, so there are none here. When the game ships this block fills with real numbers and the badge flips to Officially confirmed.
Build archetypes that want this
Officially confirmed: Stated by S-GAME or shown in official footage. Still pre-release, so it can change before launch.
Source: Digital Citizen — weapon behaviour & shield breaking · updated 2026-09-08
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