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Shield Breaker Build

Bring something blunt, or blades will bounce all day.

Die Mechanik dahinter

S-GAME has confirmed heavily shielded enemies that blades alone cannot handle. Iron fists and hammers are the stated answer, so a shield-breaking option has to live in the loadout permanently.

Stärken

  • +Removes the single most common "my weapon does nothing" wall in previews.
  • +Bashpole covers blunt, area damage and traversal in one slot.
  • +Heavy options like Tiger Cannon still give you range while staying in the archetype.

Achtung

  • No shield-break damage numbers have been published — this is a coverage rule, not a maths optimisation.
  • Over-committing to slow weapons hurts Sha-Chi generation.

Worauf man in jedem Slot achtet

Main weapons

Heavy

Phantom Edges

BluntShield break

Benannte passende Waffen

Aus der Community: Aus Anspielberichten, Presse oder Spielermeldungen. Von S-GAME nicht bestätigt.

Quelle: Derived from officially confirmed mechanics — see Sha-Chi, weapon and difficulty coverage · aktualisiert 2026-09-08

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